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Cutthroat Addons





















































About This Game Notice: Requires controllers for more than one local player.Cutthroat is a party game that brings stealth gameplay to the local multiplayer screen. Players must stay hidden in a crowd of identical NPCs while finding and taking out the other players. The game has four classes, each with unique abilities that help you blend in with the crowd and eliminate the other players. To win you must use strategy and deception instead of relying on quick reflexes.Key FeaturesComplete Missions to Hone Your Skills.Battle against other players in free for all matches. Team up with friends in Team Death Match. Play on multiple maps with unique effects that alter gameplay. Choose between four unique classes and try different strategies.Think fast and keep your wits about you to stab your friends! 7aa9394dea Title: CutthroatGenre: Action, Casual, IndieDeveloper:Ocumens LLCPublisher:Ocumens LLCRelease Date: 16 Nov, 2017 Cutthroat Addons I first noticed this game because it was very similar to a gamejam game me and a couple of friends made for GGJ 2014. If you're interested in it, it's called "Manhattan".I'm not ashamed to say, this game is a lot better than the game we made.This game is what I would call a hidden crowd game. Basically, there is a crowd of non-player characters that look identical to the player characters, and it is the player's task to conduct an objective without being noticed by other players. This is primarily accomplished through careful movement and crowd navigation, in order to decieve opponents into thinking that you are an NPC.In this particular game, the objective is to kill your opponents. This is done through moving up to the suspected player and attacking (by pressing X). This instantly kills them and awards you with one point.This dynamic is made complicated by the different player classes available. At the beginning of each round, players anonymously choose a class, which comes with 2 unique abilites. One ability can be used once, the other can be used three times, but both interact with the gameplay in interesting ways.Will you be a Warrior, who can cause a crowd of npcs to attack, or a Ranger, who can feign death by tricking an opponent into thinking they killed an NPC? A Rogue, who can clandestinely kill a player without making any noise or visual cue? Or a Wizard, who can teleport and polymorph foes. I feel these different classes are well-tested and had real thought put into them.I hope this game is successful enough to add additional classes, maps, and modes. Don't misunderstand me though, the game is well made as it is.Hidden crowd games are an exciting genre that is just getting started, and I hope this game carves out a name for itself on the ground floor.. Disclosure of Potential Bias: I know the developers (I grew up two houses down from one of them!) and have seen the game (and played it) since its earliest iteration (all the way back to when the devs would throw a Codefest in the dorms at our uni and we would all hang out: playing games, coding stuff, plus eating hot pockets, chips, and walmart bakery cookies; ah, college life). \/waves at Ocumens developersTLDR: Cutthroat has a low barrier to entry (controls are easy), but has a high skill cap (git gud at pattern recognition) and even a metagame (better track the amount of times a warrior Riots, or if a mage has Soul-Swapped yet, and many more things) because the game forces you to be stealthy to be successful. You can play this game with your parents (or, if you're a parent, with your younger kids and your partner) and everyone can have fun within just a few rounds (you learn the controls very quickly). I don't do to well with most party games (local multiplayer pvp games), but I've found Cutthroat to be a pleasant exception. The game relies much less on memorizing zillions of fighting combinations, rather, the controls are easy and quick to learn...the real challenge (and what makes it so fun) of Cutthroat is successfully differentiating between other players and a bunch of AI NPCs based soley on observing all characters' movements. There are no nameplates\/name tags in Cutthroat so the first step you must take in game is to find your character based on how you're moving via your controller or your keyboard inputs, then, you must try to stay hidden from other players by mimicking the movement style of the many AI NPCs roaming around the map...all while trying to spot other players by looking for characters who are not moving in an AI-like manner. That's why Cutthroat is a local stealth-based pvp game...there are no character names so you have to get good at spotting movement patterns! If you make a bad guess and attack a suspicious character that turns out to be an AI NPC...guess what, you just revealed yourself to all the other players, but this can occasionally work to your advantage because you can identity other players by how they move in reaction to your action. Imagine trying to move towards a player who just revealed their position by attacking (NPCs don't attack), but having to move in a deliberately stealthy manner (mimicking AI NPCs movement) so that that player and the other players don't spot you moving towards that player. Cutthroat has a very low barrier to entry, because the controls are easy, but has a high skill cap (which means you can play many many games with your friends and still not get bored...I've played many hours of rounds by this point and still haven't gotten bored of the game, because the skill cap is so high and there is a good stealthy metagame going on) since you must get very good at recognizing certain kinds of movement patterns, consciously move your character in a stealthy manner while also watching for other player characters, and deal with the special moves that each class has, plus deal with environmental features on some maps that shake things up. If you like playing games with other people primarily in person, or even online if you can't meet up in person (there is an online mode, but to set up a session you will need to be on voice comms with your friends since you have to tell them the name of the room you created as well as whether you are playing ranked or unranked; there is currently no game lobby setup), and enjoy stealthy games that are easy to get into but hard to master, then Cutthroat is a good game for you to play!

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